Game director, producer and script writer. Coming from a 15-year career as a games journalist and editor-in-chief for numerous Swedish media outlets, Victor decided to take the next natural step by founding Lionbite Games with the ambition to shape own interactive experiences in new ways.
Lead programmer. Worked not only on praised titles such as Alan Wake and Brothers: A Tale of Two Sons, but also upcoming CD Project’s triple-A games The Witcher 3 and Cyberpunk 2077.
Sound designer and music composer. Kristian is the sound and music virtuoso of the Lionbite team, setting the tone, atmosphere and feel of our worlds. His previous work includes Stick it to the Man, praised for its sound work.
Concept artist. Skilled, multifaceted illustrator who sets the styles and tones for Lionbite’s creations and characters. His past experiences includes contributing as a concept artist to international agency Volta and Swedish game studio Avalanche.
Character 3D artist. Has won no less than two consecutive Swedish Game Awards, of which the latest was for innovation with the brilliant one-man game concept Siege of Stockholm.
3D artist. Fueled by her experience from working with aesthetically unique and abstract projects Zombie Vikings and Shelter respectively, Maria makes different styles come together in new ways.
Technical animator. Johan has worked on both movies and games, giving him the versatile and adaptive tools required to make Lionbite’s characters spring to life.
Kewin Lee Broberg
Concept & lighting artist. Thanks to his skills as an illustrator, Kevin has gathered a following of over ten thousand subscribers on Youtube. His background involves everything from 3D animation to lighting in commercials, proving he is a true multi-talent.
Animator. Coming straight from visual effects studio Bläck, Lukas is a natural at realistic, believable animation.